External Related Sites |
Worlds in the Net
http://www.hut.fi/~vesanto/networlds/index.html
This page is dedicated to imaginary worlds - all those marvels of imagination that enthusiastic game masters and players have imported to the Net. Find links to many fantasy and science fiction worlds.
Astrofantasy - Fantasy World Building
http://www.astrofantasy.com/fantasy_world/fantasy_world.htm
This section of Astrofantasy is dedicated to guiding people in the development of a complete fantasy world from the first step of drawing a global map to the last steps of deciding what the life of a barkeep at the local village tavern is like.
Fantasy Worldbuilding Questions By Patricia C. Wrede
http://www.sfwa.org/writing/worldbuilding1.htm
A list of questions that is meant to aid authors of fantasy fiction who are seeking to create believable imaginary settings for their stories. While many of these questions may be helpful or crucial to certain stories, they will not all apply to every story.
World Builders (California State University, Los Angeles)
http://curriculum.calstatela.edu/courses/builders/
A website supporting a world building distance education course. Reference material, lessons, downloads, and sample worlds.
Fantasy World Building Guild
http://e-roleplaying.com/Gateway/Guild/
Dirk Collins' resources to help game masters in creating fantasy worlds.
Alternative Reality Writers' Zone - Fantasy World Forums
http://pub32.ezboard.com/barwzworld
As an experiment, ARWZ has started its own Fantasy World, created by its members.
World Builder Projects
http://hiddenway.tripod.com/world/
A links portal to various world-building information. Includes links for Forums, Directories, Guides & Articles, Tools & Resources, Names, Languages, Map Making, and more. There's lots of great information here for building entire fantasy worlds.
The Laws of Online World Design
http://www.raphkoster.com/gaming/laws.shtml
A collection of insights and guidelines regarding player behavior in persistent multiplayer games. Useful to consider during game design. But please, only consider them laws at your own discretion.
Index of Cartographic Images
http://www.henry-davis.com/MAPS/AncientWebPages/AncientL.html
Illustrating maps from the Ancient Period: 6,200 B.C. to 400 A.D.
Biome and Ecosystem Examples
http://www.nationalgeographic.com/wildworld/terrestrial.html
Examples of different ecosystems on Earth. Helpful in visualizing various Biome types.
Stylized Map Tutorial
http://www.io.com/~sjohn/uresia-maps.htm
How to make woodcut-style maps in Photoshop - like this example: http://www.deviantart.com/deviation/21967703/?qo=6&q=by%3Atemphis&qh=sort%3Atime+-in%3Ascraps
Mojo World
http://www.pandromeda.com/
A world and terrain building application in which you can create entire planets. The planet viewer is free for download.
Terragen™
http://www.planetside.co.uk/terragen/
Terragen™ is a work-in-progress scenery generator for Windows and the Mac OS. At this stage of its development, Terragen is free for personal non-commercial use.
Infinite Fractal Loop
http://www.fractalus.com/ifl/
The purpose of the Infinite Fractal Loop is to showcase the best of fractal art on the net. The emphasis in the Loop is art, not mathematics. Browse fractal galleries from many artists.
Ancient Metallurgy
http://weber.ucsd.edu/~dkjordan/arch/metallurgy.html
Anthropology professor David K. Jordan provides a good introduction to the materials and techniques required for pre-industrial metal working.
Medieval Demographics
http://www.io.com/~sjohn/demog.htm
Some Raieh demographics are based on the article "Medieval Demographics Made Easy" by S. John Ross. This is a great starting point for rethinking the realities of civilizations in pre-industrial settings (like most parts of Raieh), and to guesstimate populations, economies, number and size of cities, etc.
Medieval Demographics Spreadsheet
http://www.io.com/~mhulings
Marcus L. Hulings created a spreadsheet based on S. John Ross' demographics article, which is linked directly above. The spreadsheet gives you the ability to set a few parameters (like population density, size of kingdom, and a few others) and generates a wealth of information which forms a good, rough framework for a pre-industrial society.
Quettaparma Quenyanna
http://www.unquendor.nl/links/wordlist.html
Appears to be an English-to-Quenya dictionary. Quenya is Tolkien's Elven language.
Ardalambion
http://www.uib.no/People/hnohf/
This site claims to be "The most comprehensive site about Tolkien's invented languages that you are likely to find on the net." I certainly haven't seen anything more extensive.
Amanye Tenceli
http://hem.passagen.se/mansb/at/index.html
This page is dedicated to the beautiful writing systems that in Tolkien’s works derived from the continent of Aman. Examples of both Feanor’s Tengwar and the Sarati, Rúmil’s script.
Online Tengwar Transcriber
http://mimas.ceti.pl/tengwar/ott/start.php?l=en
Just like it says. You need to have installed a tengwar font from Ardalambion or Amanye Tenceli.
Omniglot - Alternative Writing Systems
http://www.omniglot.com/writing/alternative.htm
Scripts intended as alternatives to existing writing systems, and scripts invented for use in books, movies, computer games, for constructed languages (conlangs) or simply for fun. Includes Atlantean (Disney's Atlantis), D'Ni (Myst), Gargish (Ultima VI), Klingon, Cirth (LOTR), and many others.
Good Glosses
http://www.nkuitse.com/conlang/glosses/
The problem: When creating a language, you might find yourself making a simple word-list something like this: adri v.i. walk. ahyoloi n. flower. But if you look in a good bilingual dictionary of natural languages, you'll see something more like this: mbali n. 1. flower, blossom. 2. comely person, with well-formed features. ngcwaba v.t. 1. bury. 2. forget. In an attempt to help solve the problem of impoverished glosses, this site provides some notes on how to make good glosses, and a fairly long list of ready-made glosses.
A Thematic List Of Dublex's 400 Roots
http://www.langmaker.com/dublexlexoutline.htm
This site provides a list of 400 root words around which a conlang has been built. This would be a great starting reference for anyone wanting to build there own list of commonly used root words.
The Writer's Almanac
http://www.writersalmanac.com/
A daily program of poetry and history hosted by Garrison Keillor.
Other Worlds Writers' Workshop
http://www.otherworlds.net/
The Other Worlds Writers' Workshop is a place where serious writers of speculative fiction can polish their skills and learn from each other.
The World Book of Raal
http://bagnas.com/raal/Raal.campaign.html
A pretty extensive RPG campaign world. Nearly all the information is text, but there looks to be lots of interesting guides to people, cities, and cultures of this fantasy world.
Virtual Verduria
http://www.zompist.com//virtuver.htm
WOW! This site has over a decade worth of material by Mark Rosenfelder. Everything looks fabulous, including the Historical Atlas of Almea (with lots of fantastic maps), and The Language Construction Kit, a guide for inventing languages!
Forgotten Planet
http://www.forgottenplanet.com/
Forgotten Planet appears to be a gamer's guild type of site. There are no Maps, but I found (what I read of) the Fiction on the site to be interesting.
Fargoth - World Building Project
http://www.fargoth.com/
A generic fantasy role-playing world.
Mythosa
http://www.mythosa.net/
Mythosa, a land of adventure and wonder, a place that has witnessed the rise of mighty empires, powerful city-states, and realms ruled by great and noble lords; a world at the edge of darkness: old kingdoms collapse into decadence, while humanoid tribes emerge to reclaim lands they once possessed. Check out the maps!
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