World Maps |
![]() Raieh |
The Fractal World software is available free for download.
How Maps Are Generated
The rectangular map images are produced at a 2:1 ratio such that horizontal and vertical axes represent degrees of longitude and lattitude. The rectangular images are mapped (sorry for the overloaded term) onto a sphere in a 3D rendering program to create the globe images shown below.
Elevation and Topographic Grayscale
The initial product of the fractal software is a grayscale elevation map. Black areas are the deepest parts of the oceans, while white areas are high mountain peaks.

ElevationGrayscaleMap
The elevation map is post processed using commercial paint software to convert the elevation map to a shaded topographic map. This makes the map look more like a 3D image.

RaiehTopographicalGrayscale
A View of the Biomes
![]() WorldBiomeMap |
A more detailed discussion of this process, including Whittaker's Biome Diagram, is given on the Biome page.
Adding Elevation to the Biome Map
![]() RaiehTopographicalBiomeMap |
Finally, the spinning globe at the top of this page was produced by wrapping the topographic biome map onto a sphere. The sphere was then animated in a 3rd party 3D rendering program.
Maps With Names
Here are maps that have many of the area and city names added. Click each of the images below to view the names of the cities and regions of Raieh.
![[Home]](/RaiehLandscapeHeader512x64.jpg)






